Need for Speed 3 Hot Pursuit Not only is the latest Need for Speed miles ahead of the last NFS game, but it approaches (and dare I say surpasses?), the best of the consoles in terms of sheer fun and speed.
I don’t usually play racing games on the PC. Either they’re pale imitations of the arcade and console racers, or they’re boring 50-lap simulations. I mean, why play Need for Speed II and Test Drive 4 on the PC when I can play Super GT in the arcade and Gran Turismo on the PlayStation? For ages, I told friends that the PC had nothing on the arcade, even venerable classics like Daytona and Sega Rally. Well, I think I’m going to be eating crow for the next few weeks… and loving it. Not only is the latest Need for Speed miles ahead of the last NFS game, but it approaches (and dare I say surpasses?), the best of the consoles in terms of sheer fun and speed.
Need for Speed III is a great game. It has an exhilarating sense of speed, clean and beautiful graphics, polished production values, and trackloads of unadulterated fun. In many ways, Need for Speed III has that same addictive quality I found in Quake II, Starcraft, and Heroes of Might and Magic. That’s pretty celebrated company, but I don’t think it’s an unfounded categorization. Need for Speed III has that same “just one more turn or just one more deathmatch” quality that the other games have. And just like in those games, the action in Need for Speed III is so engrossing and rewarding that the next time you come up for air, you’ll find that two hours have whizzed
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